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The fourth game in the Ultima series features an improved game engine, with color graphics and enhanced character interaction: the player can have conversations with non-playable characters by typing names of various topics. However, the main difference between Ultima IV and its predecessors in the series (as well as other role-playing games) lies in the game's objectives and the ways to fulfill them.
Family Computer · Sep 20, 1989
Japan · Exact date · IGDB
Nintendo Entertainment System · December 1990
North america · Month · IGDB
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Main game