By: Broke Studio
Avg. rating
—
Reviews
0
Started in October 2016 and initially meant to be a platformer prototype for the Nintendo Entertainment System (NES), Twin Dragons quickly turned out to be a colorful and fun game which allowed us to participate and win the NESdev Coding Competition. After getting cool feedback about the demo, we decided to expand the game, and release it on a proper NES cartridge!
Family Computer · February 2018
Worldwide · Month · IGDB
Nintendo Entertainment System · February 2018
Worldwide · Month · IGDB
Web browser · Jun 8, 2021
Worldwide · Exact date · IGDB
Catalog sources
Achievement progress has not been imported yet.
No provider-attributed achievement catalog has been imported for this game yet.
Community notes