Truxton II
By: Toaplan, Ving Co., Ltd.
Avg. rating
—
- Rank
- —
- Drop rate
- 0%
Reviews
0
- Players
- 0 players are playing, have completed, or have dropped this game
- Custom lists
- Included in 0 custom lists
- Main story
- —
- Complete
- —
Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three. There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.
Catalog specifications
Technical details
Provider-attributed genres, platforms, modes, languages, and release records.
- Genres
- Themes
- Collections
- Game modes
- Perspectives
- Keywords
- Multiplayer
Complete release history (3)
Arcade · Feb 1, 1992
Japan · Exact date · IGDB
Arcade · June 1992
Worldwide · Month · IGDB
FM Towns · April 1993
Japan · Month · IGDB
Community activity
Average rating
Community
- Lists
- Included in 0 lists
- Reviews
- 0 reviews
- Favorites
- 0 favorites
Tracking mix
0 tracked
Playtime estimates
- Quick
- —
- Main story
- —
- Complete
- —
Community notes















