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Transformers: Revenge of the Fallen is a video game adaptation of the film, developed by Krome Studios for the Wii and PlayStation 2. The game shares several developers with the previous Armada-based title, following Krome Studios' acquisition of Melbourne House in 2006. The gameplay and features of this version differ significantly from those in the Xbox 360 and PlayStation 3 releases. The game received generally negative reviews due to its limited transformation mechanics, linear level design, and repetitive gameplay elements.

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