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Titan takes the Breakout concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square which the player controls as it moves on a map where there are objects whom your goal is to make a ball hit. The player controls a small rectangle only slightly larger than the size of the ball itself and in addition to hitting the "bricks" to destroy them has to keep the ball away from dangerous hazards which will kill the ball if it hits.
Amstrad CPC · 1988
Europe · Year · IGDB
FM Towns · November 1989
Japan · Month · IGDB
Amiga · 1989
Europe · Year · IGDB
Atari ST/STE · 1989
Europe · Year · IGDB
Commodore C64/128/MAX · 1989
Europe · Year · IGDB
DOS · 1989
Europe · Year · IGDB
ZX Spectrum · 1989
Europe · Year · IGDB
Family Computer · Aug 10, 1990
Japan · Exact date · IGDB
TurboGrafx-16/PC Engine · 1991
Japan · Year · IGDB
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Main game