Tilt
By: Codemasters
Avg. rating
—
- Rank
- —
- Drop rate
- 0%
Reviews
0
- Players
- 0 players are playing, have completed, or have dropped this game
- Custom lists
- Included in 0 custom lists
- Main story
- —
- Complete
- —
Viewed from above, the task in Tilt is to rotate the screen so as to guide a ball across a maze into a hole. Unfortunately, if the ball hits any of the walls en route you have to start again, which means that the energy used on the previous tilts is wasted (and you only have a limited amount). There are a number of gates on each screen, which you must open by pressing the fire button at the right moments. As the game progresses the ball gradually gets bigger, giving you less margin for error on maneuvering it. There are also traps to avoid - these are active if the maze isn't tilting, so you'll have to keep it moving.
Catalog specifications
Technical details
Provider-attributed genres, platforms, modes, languages, and release records.
- Genres
- Platforms
- Themes
- Game modes
- Perspectives
Complete release history (2)
Commodore C64/128/MAX · 1990
Worldwide · Year · IGDB
ZX Spectrum · 1990
Worldwide · Year · IGDB
Community activity
Average rating
Community
- Lists
- Included in 0 lists
- Reviews
- 0 reviews
- Favorites
- 0 favorites
Tracking mix
0 tracked
Playtime estimates
- Quick
- —
- Main story
- —
- Complete
- —
Community notes









