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Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells. Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.
Apple II · 1982
North america · Year · Full release · IGDB
Atari 8-bit · 1982
North america · Year · Full release · IGDB
Commodore PET · 1982
North america · Year · Full release · IGDB
TRS-80 · 1982
North america · Year · Full release · IGDB
Commodore C64/128/MAX · 1983
North america · Year · Full release · IGDB
FM-7 · 1983
Japan · Year · Full release · IGDB
PC-8800 Series · Jan 1, 1984
Japan · Exact date · Full release · IGDB
PC-9800 Series · Jan 1, 1984
Japan · Exact date · Full release · IGDB
DOS · 1985
North america · Year · Full release · IGDB
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