By: Colin Miller
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A hyper-realistic transit simulation game. Build a new subway system from the ground up while dealing with real-world constraints and costs.
Linux · Oct 9, 2025
Worldwide · Exact date · Beta · IGDB
Mac · Oct 9, 2025
Worldwide · Exact date · Beta · IGDB
PC (Microsoft Windows) · Oct 9, 2025
Worldwide · Exact date · Beta · IGDB
Linux · Jul 17, 2026
Worldwide · Exact date · Full release · IGDB
Mac · Jul 17, 2026
Worldwide · Exact date · Full release · IGDB
PC (Microsoft Windows) · Jul 17, 2026
Worldwide · Exact date · Full release · IGDB
Catalog sources
71 achievements available.
Hidden until unlockedSteam
Demolish a single building that costs over $1 billion to remove (not in sandbox)
LockedSteam
Reach 50% transit share at an airport station
LockedSteam
Get your first commuter aboard a train
LockedSteam
End a day with at least 25% transit mode share in San Diego
LockedSteam
Let your balance fall below zero
LockedSteam
Export a schematic diagram of any save
LockedSteam
Have a profitable line with an average speed below 40 km/h
LockedSteam
Have your longest line also be your least-ridden line
LockedSteam
Run a profitable network with 50,000+ daily riders charging $10.00 or more per ride
LockedSteam
Have a single station handle 250,000 boardings in a day
LockedSteam
Reach 15% transit share in New York using only stations on Manhattan island
LockedSteam
Build 100 stations
LockedSteam
Lay 50 kilometers of commuter rail
LockedSteam
Have a line carrying 100,000+ daily riders that never dips below grade
LockedSteam
Build five stations all within a mile of each other
LockedSteam
Build your first scissors crossover
LockedSteam
Pay off your last remaining bond
LockedSteam
Have five or more station groups sharing the same name
LockedSteam
Build an underwater tunnel more than 10 km long
LockedSteam
Have a station group reach 500,000 daily transfers
LockedSteam
Have a profitable line that runs mostly at grade
LockedSteam
Build a line with exactly two stations
LockedSteam
Have 1,000+ operational stations while still turning a profit
LockedSteam
Reach $1 billion in debt
LockedSteam
Build 500 stations
LockedSteam
Lay 30 kilometers of light metro
LockedSteam
Build a loop line
LockedSteam
Reach day 14 still in the black
LockedSteam
Reach 75% transit mode share in New York
LockedSteam
Reach a balance of $1 trillion
LockedSteam
Lay 250 kilometers of track
LockedSteam
Have a station group reach 100,000 daily transfers
LockedSteam
Carry 5 million total commuters
LockedSteam
Run commuter rail, heavy metro, and light metro all in one city
LockedSteam
Reach a daily ridership of 1,000,000 people
LockedSteam
Have a station with 10× more transferring passengers than origin/destination passengers
LockedSteam
Hidden until unlockedSteam
Reach day 120 running a single route
LockedSteam
Build a quad-track station
LockedSteam
Pay off a bond before its term ends
LockedSteam
Make every ride free — set the fare to zero
LockedSteam
Keep a single blueprint unbuilt for 40 days
LockedSteam
Hidden until unlockedSteam
Build 25 quad-track segments
LockedSteam
Demolish 500 buildings with a single blueprint
LockedSteam
Build a line with a section over 10 m underground and a section over 10 m in the air
LockedSteam
Build 750 stations
LockedSteam
Run a profitable network with 50,000+ daily riders charging $2.00 or less per ride
LockedSteam
Route 7 or more lines through a single station
LockedSteam
Have two lines cross at three or more non-consecutive stations
LockedSteam
Hidden until unlockedSteam
End a day with at least $250 million profit in San Diego
LockedSteam
Build a rail tunnel in Florida or New Orleans
LockedSteam
Reach 50% transit mode share in Houston
LockedSteam
Place your first station
LockedSteam
Survive a full year — reach day 365
LockedSteam
Reach day 30 in a single city
LockedSteam
Have exactly 1,313 commuters riding at once
LockedSteam
Reach 50% transit share without demolishing a single building
LockedSteam
Build 1,500 stations and run 1,500 trains. Then maybe step outside
LockedSteam
Have more commuters riding transit than driving
LockedSteam
Build a network in both the United Kingdom and the United States
LockedSteam
Hidden until unlockedSteam
Create a station group with both an elevated and an underground station
LockedSteam
Lay 500 miles (804.5 km) of track in a single save
LockedSteam
Hidden until unlockedSteam
Recover from 10 or more simultaneous warnings without going bankrupt
LockedSteam
Play for 50 hours
LockedSteam
Have a station group made up of more than 10 stations
LockedSteam
Spend $1 billion demolishing buildings
LockedSteam
Community notes