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Monark, the “new school RPG” from former Megami Tensei and Shin Megami Tensei staff, will launch for PlayStation 5, PlayStation 4, and Switch on October 14 in Japan. The story follows the True Student Council, which was established to solve the abnormal situations in the school. The protagonist, who becomes the deputy head of the council, chooses a buddy from four characters to defy the unreasonable. The main story has multiple endings. There are different routes for each of the four buddy characters. To make multiple playthroughs easier, you can also skip shared routes and advance through different buddy routes. Battles are command-based with a free move turn system. Increasing your madness will allow you to use more powerful skills, but if you increase it too much, you will go insane and rampage against targets both friend and foe, making it impossible to fight. There is also an “EGO” system, which represents the player’s desire levels of pride, wrath, envy, lust, gluttony, and sloth. These change depending on your diagnosis and the choices you make, and also affect the demons you can employ as your “underlings.”
PlayStation 4 · Oct 13, 2021
China · Exact date · IGDB
PlayStation 4 · Oct 13, 2021
Japan · Exact date · IGDB
PlayStation 4 · Oct 13, 2021
Korea · Exact date · IGDB
PlayStation 5 · Oct 13, 2021
China · Exact date · IGDB
PlayStation 5 · Oct 13, 2021
Japan · Exact date · IGDB
PlayStation 5 · Oct 13, 2021
Korea · Exact date · IGDB
PlayStation 5 · Feb 22, 2022
Worldwide · Exact date · IGDB
Nintendo Switch · Feb 22, 2022
Worldwide · Exact date · IGDB
PlayStation 4 · Feb 25, 2022
Worldwide · Exact date · IGDB
PC (Microsoft Windows) · Feb 25, 2022
Worldwide · Exact date · IGDB
Catalog sources
47 achievements available.

You've earned every achievement there is to obtain. Gehe. Live proud with your Ego, empty and vain.
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You've entered Madness in all its brutality. Gehe. Brandish the bane of irrationality.
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You've become Awakened for the first time, I see. Gehe. To control the Madness, your will is the key.
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You've become Enlightened for the first time. Gehe. Control the Madness to attain your prime.
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You've experienced your very first Resonation. Gehe. Bonds of the soul can be your salvation.
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You've donned a full set of Vessels with skills, I see. Gehe. Names and nature do often agree.
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You've customized a Fiend for the first time. Gehe. Follow your Ego against reason and rhyme.
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You've changed a Fiend's name for the very first time. Gehe. Just don't give them one that would count as a crime.
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You've acquired your very first Alter Ego. Gehe. Interacting with others is what makes one grow.
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You've taken a student's psychology test. Gehe. It's up to you to define yourself best.
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You've made your first call to the Otherworld. Gehe. Fear not the abyss, nor what is unfurled.
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You managed to unlock a locker. Gehe. What did you find? A present? A shocker?
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You had Vanitas create an item or gear. Gehe. I'm only assisting, just so we're clear.
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You've listened to your first BGM sound test. Gehe. It's important to take an occasional rest.
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You've visited the infirmary for 20 examinations. Gehe. Just remember to overexert yourself in moderation...
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You've saved 20 numbers in your Contacts list. Gehe. Find any good hunting grounds in your midst?
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You took at least half of the psychology tests. Gehe. Are you more self-aware now than you had guessed?
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You have at least half of the Cromwell Records in tow. Gehe. Knowledge is power; power is what you know.
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You've registered at least half of the Profiles. Gehe. Knowing others can take you for miles.
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You've participated in 30 battles or more. Gehe. Living beings are predisposed to war.
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You've performed 50 Assist Attacks. Gehe. Success stems from having each other's backs.
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You've made at least 30 Deferrals to date. Gehe. It's important to know how to delegate.
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You've earned over 2,000,000 SPIRIT to date. Gehe. Have you gained enough power to satiate?
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You equipped a set of EX Rank Vessels on a Fiend. Gehe. Are they now the way you have always dreamed?
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You've seen everybody's Awakened Arts. Gehe. Defiance stems from the will of one's heart.
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You've seen everybody's Enlightened Arts. Gehe. Fulfill your Ego with the power Madness imparts.
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You've unlocked one unit's every ability. Gehe. Using them right is now your responsibility.
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You've unlocked every ability for every unit. Gehe. I never imagined you'd manage to do it.
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You've gotten intel about all seven wonders. Gehe. Did any make your curiosity thunder?
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You managed to earn an S-Rank result. Gehe. You did well--and that's not an insult.
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You used a Hazard to defeat a foe. Gehe. You're utterly deranged, you know.
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You've performed a four-unit Assist Attack. Gehe. Whoever it is, they're not coming back.
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You've performed a five-unit Assist Attack. Gehe. The key to battle is to fight in a pack.
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You've dealt over 10,000 damage in a single turn. Gehe. Keep improving yourself--live and learn.
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