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The game has a main gameplay based on sidescrolling strategy set in a sci-fi world. The goal of our protagonists is to restart life on the planet after an extinction. Depending on the walkthrough, various creatures can be acquired and bred, many of which have unique characteristics. By buying and breeding these creatures, you can gain raw material (energy). From the energy, you can develop walls, lasers, mines, and a wide range of other protection devices. The game has a passive development system, your instrument repertoire develops in a direction that the system thinks is handy for you. And what are these defenses against? Against Mold, which, like an infection, floods forward and destroys your wildlife. The game features a medium-length story that connects the 5 terrariums in the game and the side quests. Furthermore, a freer conversation system with NPCs, which also allows for different responses. With your different answers, you can build different relationships with NPCs that influence the course of the story, but do not get involved in the end result.
PC (Microsoft Windows) · Nov 9, 2021
Worldwide · Exact date · IGDB
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65 achievements available.

Hidden until unlockedSteam

Purple landmine. Interesting color right? You may have encountered blue and green landmines during the game. We all know they are not the same thing. Well now that you've unlocked the purple landmine, you don't have to think about which one to use, because it combines all the features of the previous two mines.
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Although there is not as much soil as a track, it is a nice performance. You now know most of the background elements that the game can provide.
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You've discovered all the playable levels in "Memetric: Final Lifeforms," it's something. Mold soldiers also raise their hats!
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"Gotta catch 'em all!"
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A little energy never is come badly.
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More energy, more fun!
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You have reached the highest level of wall development. Their damage is visible on the wall and the life stripe sign below them and can be repaired in exchange for some energy. As well as one of the two switches next to them, we have the option to turn off the wall, while with the other we can pull up a tiny laser.
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210Pb is an interesting isotope of lead. It looks solid and radiant. It may have something to do with the terrarium's energy production.
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There is a button hidden in the vegetation. Do you understand, a button? If you press the button, this special wall will come up. If I remember correctly, it's blue.
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There is a button hidden in the vegetation. Do you understand, a button? If you press the button, this special wall will come up. If I remember correctly, it's red.
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Futuristic electrical network over living things. Why not!? It provides excellent protection against mold.
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Is your health self-sufficient? Not quite, but the mere fact that you don’t have to run around for new bodies will do it for a while.
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Energy is never enough, you can squeeze the environment well with this ability.
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Flame... Fire... Flare... Tongues of flame and scorched ground wherever one looks!
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Not bad if you have a little space to store.
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Assistants with shields? Not a bad idea.
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Who would have thought that assistants could be given abilities as well. Plus, it makes them a Cannon turret.
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I knew it wouldn’t be as easy with these molds as it seemed at first, they now produce such toxic clouds if I poke them.
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You have reached the highest level of laser development. Their damage is not visible and cannot be repaired. But they could also provide protection against enemies that could easily bypass walls. Furthermore, with the switch next to them, we have the option to build an electric shepherd.
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It could even have come about on its own, in such a radiant place. Although I would say it is purely slag, but it certainly has a function because it is completely clean.
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Do you think you survived a few days and everything is fun now? You wrong!
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Almost nothing.
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All right... We understand you are so cool! It makes no more sense to be in one terrarium.
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Let them sink, those severed heads in the muddy ground.
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Epic killer instinct! You're the only one left!
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Slowly there are so many micro fungus in the soil that it will come to life on its own!
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From now on, you are free to view all the data about the different species in the creaturechooser.
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Maybe you managed to help M get some recovery.
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You help, you get help, it's that simple.
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So here's the pattern. Luckily, Z found it.
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A hybrid species unloaded from fragments of a gene pool? What could go wrong?
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They can do anything! How can a moldcastle make of metal? But I see, they did it.
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Is this a rabbit, maybe an octopus? No, this is a moldcastle. But at least it's blue.
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This moldcastle may seem less characteristic than the others. But his soldiers, well, they are very distinctive. Lots of eyes, bronze-edged glasses, a structure similar to mechanical devices. And when is that sound coming? Clattering together! Clear as a steampunk carneval.
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What that little anomaly has become with our help is amazing.
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The incarnation of poisoning. His color is also telltale, I hope his soldiers won’t be too aggressive. It was as if the moldfog had thickened to form its own center.
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Particularly colorful, it doesn’t seem too dangerous yet. I wonder what it will be like as time goes on.
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Berkelium is a transuranic radioactive chemical element. I might use it in an atomic reactor, but I don’t know if they ever produced as much as I found here, that’s a lot.
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