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Magehold Fairwinds is a roguelite airship strategy game set in the world of Magehold. Players captain a leaking cargo airship across five acts and nine regions, fighting real-time-with-pause battles room by room: routing Flow between ship systems, targeting enemy rooms with 18 ship weapons, casting 30 spells, raising wind shields and boarding enemy vessels. Between battles, players take parties of up to four on dungeon delves, recruit and manage a crew who form bonds and gain skills, and make choices in more than 480 events. Features include 11 unlockable airships with a refit yard, 58 fittings, nine boss encounters, seeded voyages and a Daily Charter, multiple difficulty settings, an optional Auto Battle mode and three endings.
Linux · Oct 23, 2026
Worldwide · Exact date · Early access · IGDB
Mac · Oct 23, 2026
Worldwide · Exact date · Early access · IGDB
PC (Microsoft Windows) · Oct 23, 2026
Worldwide · Exact date · Early access · IGDB
Catalog sources
99 achievements available.

Find all seven Surveyor's Pages.
LockedSteam

Break the Crown blockade.
LockedSteam

Defeat the Collector.
LockedSteam

Beat the Collector without paying the debt.
LockedSteam

Win the Exhibition.
LockedSteam

Defeat the Orrery.
LockedSteam

Defeat the Pale Regatta.
LockedSteam

Defeat or calm the Stormmother.
LockedSteam

Defeat the Tallowmere.
LockedSteam

Defeat the Tollgate.
LockedSteam

Kill 5 enemies aboard their own ship in one battle.
LockedSteam

Two crewmates bond over a shared table.
LockedSteam

Calm the Stormmother instead of killing her.
LockedSteam

Carry 2 wild casters to safety in one run with the Candlewick.
LockedSteam

Capture a ship by defeating its whole crew.
LockedSteam

Hidden until unlockedSteam

Deliver 10 contraband crates across all runs.
Locked

Stop an enemy shot or disk with a counterspell.
LockedSteam

Capture a ship with Revenue Cutter Nine.
LockedSteam

Complete a Daily Charter.
LockedSteam

Drift on a ley current with no crystal.
LockedSteam

Complete a dungeon delve.
LockedSteam

Hidden until unlockedSteam

Defeat the Cistern and deliver it to your patron.
LockedSteam

Hidden until unlockedSteam

Win your first ship battle.
LockedSteam

Patch up your ship with your own hands in a hideout in the front.
LockedSteam

Break away from the front's pursuer.
LockedSteam

Hidden until unlockedSteam

Take a vault's prize and its seal.
LockedSteam

Defeat a vault's Warden.
LockedSteam

Have 8 or more crew aboard.
LockedSteam

Reach heat 10.
LockedSteam

Win a battle while Heavy.
LockedSteam

Deliver 3 contracts in one run with the Tallow Hen.
LockedSteam

Sail 8 ley-current legs in one run with the Gray Heron.
LockedSteam

Fly the High route 10 times in one run.
LockedSteam

Have a mage fall into the Hollow.
LockedSteam

Defeat 50 enemy crew across all runs.
LockedSteam

Put out 15 fires in one run with the Kiln.
LockedSteam

Reveal a hidden knack.
LockedSteam

Own 3 constructs at once with the Lamplighter.
LockedSteam

Witness a wild caster's Last Cast.
LockedSteam

Deliver 3 contraband crates in one run with the Quiet Ledger.
LockedSteam

Pay off the Tallow Hen's debt.
LockedSteam

Reach Act III without ever being Heavy.
LockedSteam

Win with Red Ink mark 10 or higher.
LockedSteam

Win with Red Ink mark 15.
LockedSteam

Win with Red Ink mark 5 or higher.
LockedSteam

Ten names on the memorial wall.
LockedSteam

Win a run without losing a single crewmate.
LockedSteam

Protect a wild caster from an inspection.
LockedSteam

Win a battle using only spells.
LockedSteam

Overdraw a spell.
LockedSteam

Reach Act II.
LockedSteam

Reach Act III.
LockedSteam

Reach Act IV.
LockedSteam

Reach the Cogholds.
LockedSteam

Reach the Crown Peak.
LockedSteam

Reach the Free Muster.
LockedSteam

Reach the Hush Front.
LockedSteam

Reach the Highwilds.
LockedSteam

Reach the Marchholds.
LockedSteam

Reach the Unlicensed Reaches.
LockedSteam

Reach the Shard Coast.
LockedSteam

Hold 500 silver at once.
LockedSteam

Win a battle using only spells with the Second Row.
LockedSteam

Hold 50 crystal at once with the Deep Seam.
LockedSteam

Sell the Shard.
LockedSteam

Fill the Shard to 12.
LockedSteam

Win with three different ships.
LockedSteam

Win with all ten ships.
LockedSteam

Win with the Candlewick.
LockedSteam

Win with Revenue Cutter Nine.
LockedSteam

Win with the Tallow Hen.
LockedSteam

Win with the Gray Heron.
LockedSteam

Win with the Kiln.
LockedSteam

Win with the Lamplighter.
LockedSteam

Win with the Second Row.
LockedSteam

Win with the Deep Seam.
LockedSteam

Hidden until unlockedSteam

Win with the Talonreach.
LockedSteam

Cast 100 ship-scale spells across all runs.
LockedSteam

Hidden until unlockedSteam

Accept an enemy's surrender.
LockedSteam

Kill 3 enemy crew aboard their own ship in one battle with the Talonreach.
LockedSteam

Win a run with 20 or more unspent crystal.
LockedSteam

A crewmate meets their totem in the dream well.
LockedSteam

Sail 5 legs through the Hush in one run.
LockedSteam

Own 3 devices at once.
LockedSteam

Win a battle with three of your own rooms burning.
LockedSteam

Put out 20 fires in one run.
LockedSteam

Carry a golem core home from a ruin.
LockedSteam

Repair 30 hull in one run.
LockedSteam

Carry 5 wild casters to safety across all runs.
LockedSteam

Win an aerie trial.
LockedSteam

Win on Crosswinds.
LockedSteam

Win on Fair Winds.
LockedSteam

Win on Trade Winds.
LockedSteam
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