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Luxmithar is a 2D survival defense roguelite built in Godot, where you defend a crashed forge-ship against escalating waves of hostile forces. Each run unfolds across multiple days as you harvest resources, expand a modular grid-based world, and construct layered defenses to hold back relentless alien incursions.
PC (Microsoft Windows) · Feb 17, 2026
Worldwide · Exact date · Early access · IGDB
PC (Microsoft Windows) · Jun 27, 2026
Worldwide · Exact date · Full release · IGDB
Catalog sources
52 achievements available.

Deal 1,000,000 total damage.
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Hold 500 unspent resources at once.
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Craft 10 tools
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Deal 10,000 total damage.
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Deal 1,000 total damage.
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Deal 250,000 total damage.
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Deal 50,000 total damage.
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Construct your first building.
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Craft your first tool
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Craft a total of 25 tools
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Fill every RAM slot with active upgrades.
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Control 12 tiles of land.
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Expand your grid to 24 tiles.
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Reach 40 tiles controlled.
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Expand your territory to 5 tiles.
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Reach 220% Attack Speed and 180% Damage at the same time.
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Reach +150% Attack Range
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Construct 30 buildings.
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Fill every available tile in your grid.
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Survive an entire day without taking damage.
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Equip more upgrades than the base RAM capacity allows.
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Unlock 14 RAM upgrades. Your system is pushing its limits.
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Unlock 24 RAM upgrades. Thought and execution are one.
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Unlock 4 RAM upgrades and expand your processing potential.
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Increase your maximum RAM capacity to 12. Efficiency meets power.
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Increase your maximum RAM capacity to 16. Nothing is held back.
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Increase your maximum RAM capacity to 8. More room to think.
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Unlock your first RAM upgrade. Every system starts somewhere.
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Collect 100 resources.
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Collect 2,000 resources.
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Collect 500 resources.
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Survive and complete a full run on Normal difficulty - ignite the forge and endure the first trials of Luxmithar.
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Survive your first day.
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Survive 14 days.
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Survive 3 days.
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Survive 7 days.
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Take 50 total damage.
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Take 500 total damage.
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Community notes