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You play using either an overhead or isometric view. To complete each level the avatar has to destroy all bombs on a level. Bombs come in different sizes and it is only possible to ignite the smallest kind without dying. The bombs have to be set off using a chain reaction to prevent the avatar being killed in the explosion.
Super Famicom · Dec 1, 1990
Japan · Exact date · Full release · IGDB
Super Nintendo Entertainment System · Feb 1, 1992
Worldwide · Exact date · Full release · IGDB
Super Nintendo Entertainment System · Aug 1, 1992
North america · Exact date · Full release · IGDB
Super Nintendo Entertainment System · TBD
Europe · To be determined · IGDB
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Main game