Avg. rating
—
Reviews
0
Hunt: The Unknown Quarry is a deductive combat game for 3 to 6 players. One is secretly the monster and is trying to cripple the other players in order to escape the mansion. Shared Play: One purchase allows a whole group to play together. Based on the original board game from Victory Point Games.
Linux · Jan 30, 2017
Worldwide · Exact date · IGDB
Mac · Jan 30, 2017
Worldwide · Exact date · IGDB
PC (Microsoft Windows) · Jan 30, 2017
Worldwide · Exact date · IGDB
Catalog sources
78 achievements available.

Acquire every item in the game (aross multiple matches)
LockedSteam

Spend an energy to do an extra action on your turn
LockedSteam

Have 4 or more cards played on you in a single turn, and have all of them be withdrawn
LockedSteam

Spend an energy to block a card used on you
LockedSteam

Use a reaction card that blocks the exact monster card used on you
LockedSteam

Deal a guaranteed would with Brawl (Roll a 6)
LockedSteam

Kill a monster while crippled
LockedSteam

Wound a rival hunter and reveal that they are crippled
LockedSteam

While you are crippled, wound a monster you know has Resilience by rolling three on the die
LockedSteam

Prove someone is not a particular monster by inflicting enough wounds to kill them if they were
LockedSteam

Exceed your hand limit and drop a card
LockedSteam

Spend an energy to ignore two or more movement penalties
LockedSteam

Find all 3 monster clues
LockedSteam

Play a game to completion
LockedSteam

Play 20 games to completion
LockedSteam

Stack the fourth movement penalty onto another player
LockedSteam

Steal an item with Grab
LockedSteam

Identify the monster when they use a power against you
LockedSteam

Identify the monster by killing them
LockedSteam

Identify the monster using a detection item
LockedSteam

Identify the monster with the Shadow Bead and then wound them with the Rifle or Shotgun
LockedSteam

Steal a weapon from the monster and then use it to kill them
LockedSteam

Move exactly 3 spaces away from a hunter that you know is crippled
LockedSteam

Inflict 3 wounds during the third round (i.e the first turn you're allowed to attack)
LockedSteam

Inflict enough wounds to know you've crippled a Hunter, then walk away without making them reveal it
LockedSteam

Identify the monster by making them randomly show you a monster card
LockedSteam

After the monster reveals a power to you, attack them with the weapon specialized against that power
LockedSteam

Win as the monster by crippling every hunter single-handed (without the hunters wounding each other)
LockedSteam

Win as the monster when the last hunter is crippled by another hunter
LockedSteam

Win as the monster without inflicting wounds
LockedSteam

Win as the monster without ever revealing either of your powers
LockedSteam

Win as the monster without receiving wounds
LockedSteam

Identify the monster by making them show a card when they only have two
LockedSteam

Withdraw a monstrous attack card (that the target player has not already seen) after rolling the die
LockedSteam

Prove someone is not the monster by seeing three different cards from their hand without them acquiring any new cards
LockedSteam

Identify the monster by proving every other opponent human
LockedSteam

Use a reaction card
LockedSteam

Use a reaction card to block a wound that would have killed or crippled you
LockedSteam

Recover energy by resting
LockedSteam

After ruling out at least one monster type, pick up an item that affects all the remaining options (but not all monsters in general)
LockedSteam

After finding exactly 2 monster clues, attack with the weapon that damages the 3 remaining options
LockedSteam

Use an item and have it used against you in the same game
LockedSteam

Search every room (that contains cards) in a single game
LockedSteam

Kill a monster that no other hunter has wounded
LockedSteam

Slay a Fairy
LockedSteam

Slay a Golem
LockedSteam

Slay a Gorgon
LockedSteam

Slay a Lich
LockedSteam

Slay a Naga
LockedSteam

Slay a Revenant
LockedSteam

Slay a Spirit
LockedSteam

Slay a Vampire
LockedSteam

Slay a warlock
LockedSteam

Slay a Werewolf
LockedSteam

Make another player pay a movement penalty
LockedSteam

Use the effect "spend energy or wound" on a player with no energy.
LockedSteam

See a random card with Spy
LockedSteam

Steal an item and give it back
LockedSteam

Steal an item and immediately drop it
LockedSteam

Deal the last wound to a monster that you did not previously wound
LockedSteam

Suffer a wound that you could have blocked with a reaction card
LockedSteam

Spend an energy to change the result of a die roll
LockedSteam

Use Bite
LockedSteam

Use every detection item to identify a monster (across multiple matches)
LockedSteam

Use every item in the game (aross multiple matches)
LockedSteam

Use every reaction card in the game (across multiple matches)
LockedSteam

Use Magic
LockedSteam

Use Resilience
LockedSteam

Use Tireless
LockedSteam

Use Wasting
LockedSteam

Hidden until unlockedSteam

Win 10 games as a hunter
LockedSteam

Win 10 games as monsters
LockedSteam

Win 30 games
LockedSteam

Win a game as a hunter
LockedSteam

Win a game as any monster
LockedSteam

Withdraw a card after rolling the die
LockedSteam

Withdraw a card, then immediately roll the same number again
LockedSteam
Community notes