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The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.
Arcade · 1983
Europe · Year · Full release · IGDB
Amstrad CPC · 1984
Europe · Year · Full release · IGDB
BBC Microcomputer System · 1984
Europe · Year · Full release · IGDB
Commodore C64/128/MAX · 1984
Europe · Year · Full release · IGDB
Dragon 32/64 · 1984
Europe · Year · Full release · IGDB
MSX · 1984
Japan · Year · Full release · IGDB
Commodore VIC-20 · 1984
North america · Year · Full release · IGDB
ZX Spectrum · 1984
Europe · Year · Full release · IGDB
Acorn Electron · 1985
Europe · Year · Full release · IGDB
DOS · 1988
Europe · Year · Full release · IGDB
Catalog sources

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Dlc

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Main game
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