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I wanted to see if I could capture the deliberate, punishing combat that makes these games work. This isn't a sprawling 100 hour RPG. It's a small, focused slice of a world that doesn't care if you live or die. If you miss slowly opening doors like an anime character, you'll love this.
PC (Microsoft Windows) · Jan 21, 2026
Worldwide · Exact date · Full release · IGDB
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