Glitch
By: Tiny Speck
Avg. rating
—
- Rank
- —
- Drop rate
- 0%
Reviews
0
- Players
- 0 players are playing, have completed, or have dropped this game
- Custom lists
- Included in 0 custom lists
- Main story
- —
- Complete
- —
Glitch was a casual, 2D browser-based game featuring a strong multiplayer component. It deliberately steered away from combat mechanics, instead focusing on collaborative crafting and gathering activities. Players were prompted to complete quests and perform various activities that would change the persistent world. Players were invited to expand upon the world, shaping its growth through various activities such as growing plants and trees and cooking food items. Glitch was officially launched on September 27, 2011, but reverted to beta status on November 30, 2011, citing accessibility and depth issues. Glitch was officially shut down on December 9, 2012.
Catalog specifications
Technical details
Provider-attributed genres, platforms, modes, languages, and release records.
- Genres
- Platforms
- Themes
- Game modes
- Perspectives
- Engines
Complete release history (2)
Web browser · Sep 27, 2011
Worldwide · Exact date · Beta · IGDB
Web browser · Dec 9, 2012
Worldwide · Exact date · Offline · IGDB
Community activity
Average rating
Community
- Lists
- Included in 0 lists
- Reviews
- 0 reviews
- Favorites
- 0 favorites
Tracking mix
0 tracked
Playtime estimates
- Quick
- —
- Main story
- —
- Complete
- —
Community notes
























