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The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
Arcade · September 1981
Japan · Month · Full release · IGDB
Arcade · December 1981
North america · Month · Full release · IGDB
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Europe · Year · Full release · IGDB
MSX · 1984
Japan · Year · Full release · IGDB
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Japan · Year · Full release · IGDB
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Japan · Month · Full release · IGDB
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Japan · Month · Full release · IGDB
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Catalog sources
20 achievements available.

Find the Dragonfly that appears in battle!
LockedSteam

Find the Scorpion that appears in battle!
LockedSteam

Get a Perfect Bonus on the Stage 11 Challenging Stage!
LockedSteam

Get a Perfect Bonus on the Stage 15 Challenging Stage!
LockedSteam

Get a Perfect Bonus on the Stage 19 Challenging Stage!
LockedSteam

Get a Perfect Bonus on the Stage 23 Challenging Stage!
LockedSteam

Get a Perfect Bonus on the Stage 27 Challenging Stage!
LockedSteam

Get a Perfect Bonus on the Stage 31 Challenging Stage!
LockedSteam

Without forming a Dual Fighter, get a Perfect Bonus on a certain Challenging Stage!
LockedSteam

Reach Stage 10 and view the stage emblem!
LockedSteam

Reach Stage 20 and view the stage emblem!
LockedSteam

Reach Stage 30 and view the stage emblem!
LockedSteam

Find the Mosquito that appears in battle!
LockedSteam

Find the stingray that appears in battle!
LockedSteam

Find the Galboss that appears in battle!
LockedSteam

Find the Blue Spaceship that appears in battle!
LockedSteam

Form a Dual Fighter!
LockedSteam

Shoot down a red captured Fighter!
LockedSteam

Escape from a Boss Galaga's tractor beam!
LockedSteam

Get a 70% or higher hit rate on Stage 10 or above!
LockedSteam
Community notes
PC (Microsoft Windows) · Apr 9, 2004
Japan · Exact date · Full release · IGDB
Xbox 360 · Jul 26, 2006
Worldwide · Exact date · Digital compatibility release · IGDB

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