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The entirety of G-Nome's gameplay is based around close-surface combat, by the means of direct foot movement or the occupancy of vehicles. The majority of the vehicles are bipedal assault machines called "HAWCs", (Heavy Armored Weapons Chassis), that usually carry between two and four weapon mounts, which vary between laser pulse weapons, machine guns and missiles. Aside from the HAWCs, each of the races in the game maintain hovercrafts and armored support vehicles, for strategic insurance and variability.
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PC (Microsoft Windows) · Feb 28, 1997
North america · Exact date · IGDB
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