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Elasto Mania (also known as Elma) is a physics-simulation game released in 2000. It claims to be "based on a real physical model." It explores the notion of elastic motorcycles. The goal of each level is to collect every apple (disappearing by contact) spread throughout it, and then to touch the flower (the exit object). Some people, especially the ones part of online groups such as Mopolauta, play the game trying to finish levels as fast as possible, while others, mostly quite-new-to-the-game players, simply concern themselves with the accomplishment of levels, often first requiring figuring out a way for them to be solved. Ultimately, though, experienced players are motivated by the objective of finishing levels in the least amount of time possible, trying either to settle down personal, or world, records. That contributes to setting the stage for serious competition, especially in the official game levels.
PC (Microsoft Windows) · Feb 1, 2000
Worldwide · Exact date · IGDB
iOS · 2014
Worldwide · Year · IGDB
Catalog sources
17 achievements available.

Finish all the internal levels under 40 minutes.
LockedSteam

Finish all the internal levels under 45 minutes.
LockedSteam

Finish all the internal levels under 50 minutes.
LockedSteam

Finish all the internal levels under 55 minutes.
LockedSteam

Finish all the internal levels under one hour.
LockedSteam

Hidden until unlockedSteam

Hidden until unlockedSteam

Finish 10 internal levels.
LockedSteam

Finish 25 internal levels.
LockedSteam

Finish 5 internal levels.
LockedSteam

Finish all 54 internal levels.
LockedSteam

Finish an internal level.
LockedSteam

Finish an internal level in split-screen multiplayer.
LockedSteam

Hidden until unlockedSteam

Hidden until unlockedSteam

Hidden until unlockedSteam

Hidden until unlockedSteam
Community notes

Main game