By: Owlchemy Labs
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Dyscourse is an interactive choice-based narrative adventure game where you journey through a stylized world of choice and consequence. You play as Rita, an unfortunate art school grad turned barista, who is now stuck on a desert island with a crew of oddball travelers after a plane crash. That last choice you just made? It may end up being integral to your group’s survival, or it may lead you down a path to murder and cannibalism. Stories in Dyscourse are emergent, and choices made in the game directly tie to the survival or downfall of the group. As players get to know their fellow castaways and make critical and interpersonal decisions, drama dynamically unfolds, and your choices author your own unique story. We've designed Dyscourse so that players will end up with vastly different stories forged from their choices - everyone’s playthrough will have a unique story to tell. With over 120,000 words and many hours of replayable content, each playthrough allows players to explore more of the overall “story space” and learn more about the crash and their fellow survivors. There are no ‘good’ or ‘bad’ choices and endings to Dyscourse - how to best survive the island is a decision left up to the player. Choose wisely.
Linux · Feb 3, 2015
Worldwide · Exact date · Full release · IGDB
Mac · Feb 3, 2015
Worldwide · Exact date · Full release · IGDB
PC (Microsoft Windows) · Feb 3, 2015
Worldwide · Exact date · Full release · IGDB
Catalog sources
31 achievements available.

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Garrett was rescued from the island.
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George was rescued from the island.
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Jolene was rescued from the island.
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Rita was rescued from the island.
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Steve was rescued from the island.
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Teddy was rescued from the island.
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Community notes