By: Samuel Ruiz
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Drum Incremental is an incremental game built around real percussion rudiments. The player taps patterns on a practice pad using the left and right mouse buttons (with keyboard keys for flam and drag ornaments), earning Rhythm Points that unlock new rudiments and upgrades. The game features 40 rudiments from the PAS list across five progression phases, each gated by a boss exam judged by an on-screen teacher; a metronome with four speed tiers; a Study Companion that generates points passively, including while the game is closed; golden notes that fall during play; and a jam mode that recognizes the rudiments the player performs. The soundtrack is original and synchronized with the metronome tempo. Single-player, with full controller support and localization in ten languages. A free demo is planned for Steam Next Fest in October 2026, and the full game releases on Steam for Windows on November 2, 2026.
PC (Microsoft Windows) · Nov 2, 2026
Worldwide · Exact date · Full release · IGDB
Catalog sources
22 achievements available.

Hidden until unlockedSteam

You unlocked your first new rudiment. The arsenal grows.
LockedSteam

Mastered the Double Stroke Roll. Two for the price of one.
LockedSteam

Achieved perfect rhythm mastery on the Flam. Grace in every stroke.
LockedSteam

Your very first hit. The journey of a thousand rolls begins here.
LockedSteam

Passed the Phase 1 exam. Welcome to the program.
LockedSteam

You played your first rest. John Cage would be proud.
LockedSteam

Hit perfectly in tempo 100 times. Your wrists are a metronome.
LockedSteam

Passed the Phase 3 exam. Your chops are undeniable.
LockedSteam

You unlocked the metronome. Now time is on your side.
LockedSteam

Reached the maximum combo multiplier ×3.0. Pure flow state.
LockedSteam

Hidden until unlockedSteam

Purchased 10 upgrades. Investing seriously in the craft.
LockedSteam

Mastered all Phase 1 rudiments. Elementary.
LockedSteam

Mastered the Single Stroke Roll. The foundation is solid.
LockedSteam

Passed the Phase 4 exam. A standing ovation performance.
LockedSteam

Passed the Phase 2 exam. The groove is starting to click.
LockedSteam

Mastered the Drag. The drag is no longer dragging you.
LockedSteam

Bought your first stick bag. A drummer is only as good as their gear.
LockedSteam

Mastered at least one rudiment from every phase. A complete educator.
LockedSteam

Hit perfectly in tempo 500 times. Competition-level timing.
LockedSteam

Purchased your first upgrade from the Blackboard.
LockedSteam
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