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The player controls Spike Spiegel's Swordfish II from a third person perspective. Each level involves chasing another ship (the bounty head) along a set track through different environments, while enemies (spaceships, robots, etc.) attack. Each stage ends with a boss battle, confronting your target. Between stages, bonus points earned can be spent to purchase upgrades for the ship (faster speed, more powerful ammo, stronger laser).
PlayStation · May 14, 1998
Japan · Exact date · IGDB
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