By: LuN
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Investigate an abandoned multiplayer server frozen in time, where something clearly went wrong. What once felt familiar now feels empty, distorted, and watching. This atmospheric walking simulator focuses on exploration, tension, and discovery. There are no hand-holding objectives. Instead, you are left to navigate liminal, blocky environments inspired by early multiplayer worlds, slowly uncovering what happened here. Search for hidden items, uncover secrets, and piece together the story through environmental storytelling and scattered notes left behind. Every area holds fragments of the past, but not everything wants to be found. As you explore deeper, the world begins to shift. Spaces loop, change, and react to your presence. You are not alone. Dangerous entities roam the server, and avoiding them may be the only way to survive. Featuring a completely hand-crafted soundtrack by composer Nate Sassoon, with unique music created for every zone to capture the atmosphere, emotion, and identity of each area as you descend further into the server’s mystery. What happened to this place—and why does it feel like it’s still alive?
PC (Microsoft Windows) · Jun 1, 2026
Worldwide · Exact date · Full release · IGDB
Catalog sources
13 achievements available.

Collected all map fragments.
LockedSteam

Read all notes.
LockedSteam

Cleared a hard round of Barnacle Sweeper.
LockedSteam

Woke up for the first time.
LockedSteam

Break the game.
LockedSteam

Found a secret place.
LockedSteam

Found your first map fragment.
LockedSteam

Picked up your first item.
LockedSteam

Read your first note.
LockedSteam

Fell asleep for the first time.
LockedSteam

Filled every inventory slot.
LockedSteam

Reached out for the first time.
LockedSteam

Found the hub.
LockedSteam
Community notes