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The player must line up falling blocks of animals and foodstuffs. When an animal is aligned adjacent to a tile of its favoured food, the animal eats the food. Larger groups of connected food of the same type scores higher when eaten. When animals eat foodstuffs, they also make random blocks fall on the opponent's area, right after the currently falling blocks. The object of the game is to make one's opponent not be able to place more blocks.
Arcade · April 1995
Japan · Month · IGDB
Sega Saturn · Nov 10, 1995
Japan · Exact date · IGDB
PC (Microsoft Windows) · Aug 2, 1996
Japan · Exact date · IGDB
PC (Microsoft Windows) · Sep 9, 1996
North america · Exact date · IGDB
Sega Saturn · 1996
North america · Year · IGDB
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Main game