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A.V. is a first-person stealth-puzzle-musical-adventure game (Try saying that 5 times fast). The game places the player in the role of a rogue music-processing algorithm from a computer's sound systems. From this role, the player can view the world only through audible means. When idle, the player views the game world as only a plain, black void. However, each sound in the game sends out a pulse of energy, illuminating a small portion of the world around that sound's source. Through this function, players can visualize their surroundings and learn to navigate through a strange and complex computer world.
Linux · Feb 13, 2015
Worldwide · Exact date · IGDB
Mac · Feb 13, 2015
Worldwide · Exact date · IGDB
PC (Microsoft Windows) · Feb 13, 2015
Worldwide · Exact date · IGDB
Catalog sources
23 achievements available.

Complete the game in less than one hour
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Activate all six Pylons in Zone 1 or Zone 2 in binary numerical sequence
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Unlock all of the game's ending sequences
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Completed the full game
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Finish the game with the Deactivator Instrument
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Finish the game with the Scrambler Instrument
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Destroy yourself as CHIP commands
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Go back and repeat the same sequence through Zone 3 after reaching the Pylon platform
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Get spotted by at least 50 enemies without being destroyed
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Complete the game without being seen
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Take more than 30 minutes to complete the Tutorial area
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Jump into the Reactor’s Unguarded Pit of Death
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Finish the game with the Initiator Instrument
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Complete the Tutorial after unlocking the achievement “HOW DO I REACH THESE KIDS?!”
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Finish the game with the Freezer Instrument
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Activate all six Pylons in Zone 1 or Zone 2, and activate the Distribution Pylon to listen to the full track
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Pay a visit to the poor, neglected TERRY in Zone 1, just to give him some excitement for once
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Enter Zone 3
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Complete the game using one Ping, only
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Finish the game with the Velocity Instrument
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Finish the game with the Elasticity Instrument
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Enter Zone 2
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Freeze 15 or more enemies at a time
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Community notes