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Asobutsuri

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By: D.Ikushima

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A physics action puzzle game in which players freely place items in a virtual space powered by a physics engine, then use their interactions to achieve each stage's goal. Multiple game modes are available, including "Puzzle" for solving stage-based challenges, "Track Race" for rolling a ball through a course, and "Rocket Doll" for launching a figure as far as possible using rockets. A built-in stage editor allows players to create their own contraptions using joints, rubber, motors, and more — encouraging creative thinking and an understanding of physical principles. Over 100 user-created stages are included. Winner of the Editorial Award at the 2009 Madonomori Awards.

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