All-Star Slammin' D-Ball
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The first dodge ball game released on the PlayStation, All-Star Slammin' D-Ball features a horizontal view of the court as eight teams compete in one of two modes: Single Match and Tournament. Teams are individually rated from one to five in throwing, catching, dashing, and dodging abilities. Offbeat male and female characters of varying skill play for the Wild Cats, Pranksters, Heart Breakers, Ninjas, Snipers, Fireballs, Thunder Bolts, and Elementals. The game follows the general rules of dodge ball, in that the object is to knock out the opposing members of a team within a time limit. Players with the ball can aim right, left, high, or low. Thrown balls can be caught by the opposing team, which awards them points. These points can then be used to implement special throws such as the grenade, boomerang, and the screwdriver, making the balls more difficult to avoid or catch. Options include adjustable time limits for Single Matches and three levels of difficulty.
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Complete release history (9)
PlayStation · Oct 25, 2001
Japan · Exact date · Full release · IGDB
PlayStation · Nov 1, 2001
Europe · Exact date · Full release · IGDB
PlayStation · February 2002
North america · Month · Full release · IGDB
PlayStation 3 · Nov 24, 2010
Australia · Exact date · Digital compatibility release · IGDB
PlayStation 3 · Nov 24, 2010
Europe · Exact date · Digital compatibility release · IGDB
PlayStation 3 · Nov 24, 2010
New zealand · Exact date · Digital compatibility release · IGDB
PlayStation Portable · Nov 24, 2010
Australia · Exact date · Digital compatibility release · IGDB
PlayStation Portable · Nov 24, 2010
Europe · Exact date · Digital compatibility release · IGDB
PlayStation Portable · Nov 24, 2010
New zealand · Exact date · Digital compatibility release · IGDB
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