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Use the joystick to move your aim dot around the table. Button causes ball to shoot at aim dot. Speed is determined by on-screen setting that changes between 3 speeds - Soft, Medium, Hard. Each pocket has a point multiplier. Score for each made ball is determined by the ball number x the pocket multiplier x the round number. You get three chances to make a ball before losing your turn. If you make a ball, you get another three chances to make another ball. A scratch causes a loss of turn.
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Arcade · Feb 1, 1984
Worldwide · Exact date · IGDB
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